Transparent pricing with no hidden fees. Pay as you go.
| Model | Spec | PoYo price | Official price | You save |
|---|---|---|---|---|
Text to 3D without textures | $0.280/gen 56 credits /gen | $0.400/gen Fal | 30% | |
Text to 3D with textures | $0.350/gen 70 credits /gen | $0.500/gen Fal | 30% | |
Image to 3D without textures | $0.280/gen 56 credits /gen | $0.400/gen Fal | 30% | |
Image to 3D with textures | $0.350/gen 70 credits /gen | $0.500/gen Fal | 30% |
* Actual fees are based on the final output.
Complete guide to using Affordable Tripo3D P1 API
Affordable Tripo3D P1 API
Available Tripo3D P1 Models on PoYo
tripo3d-p1-image-to-3d
Key Features of Tripo3D P1 API
Tripo3D P1 on PoYo is focused on clean low-poly 3D generation from text or one image, with simple texture, face-limit, seed, async status, preview, and downloadable file handling.
01
Prompt to Clean Low-Poly 3D
Describe an object and generate a lightweight 3D asset through the P1 text-to-3D workflow. P1 is the Smart Mesh-focused option for clean low-poly topology, while PoYo exposes a focused prompt, texture, face-limit, and seed control set.
- Text prompt input
- Texture on or off
- Face-limit and seed controls

02
Single Image to Low-Poly Model
Upload one object image and generate a compact 3D starting point for iteration, browser previews, or downstream cleanup. This keeps the P1 page aligned with PoYo exposed workflows: text-to-3D and image-to-3D.
- One image input
- Optional texture generation
- GLB preview and downloadable result files

03
Low-Poly Structure for Real-Time Use
P1 emphasizes structured topology, optimized polygon budgets, and cleaner edge flow for game, XR, web, and real-time scenarios. PoYo exposes face-limit controls so teams can keep generated assets closer to the target mesh budget.
- Designed for lightweight mesh targets
- Useful for games, XR, and browser scenes
- Cleaner starting point for downstream editing

04
Simple Texture-Based Output Workflow
PoYo keeps the P1 playground intentionally focused: choose text or image input, decide whether textures are needed, set face limit and seed when useful, then submit an async task and retrieve the normalized model files for preview, history, callbacks, and download.
- Texture off for lighter drafts
- Texture on for more complete previews
- Async polling, callbacks, and file retrieval

What Can You Build With Tripo3D P1 API
Real-Time Asset Drafts
Generate lightweight 3D drafts for games, web previews, XR, and product exploration where low-poly structure is more important than maximum surface detail.
Fast Creative Iteration
Use lower polygon targets to explore shapes, silhouettes, and object proportions before investing in high-detail production work.
Image-Based Object Starts
Turn a single product or prop image into an editable 3D starting point, then adjust texture and face-limit settings from the same flow.
Web and XR-Friendly Concepts
Create lighter model concepts for browser viewers, XR prototypes, and fast-loading interactive scenes where compact geometry is useful.
Tripo3D P1 API vs Tripo3D H3.1, Meshy 6 - Model Comparison
High-level comparison based on public Tripo and Meshy model information plus the workflows currently exposed on PoYo. Use the API Pricing section below for exact credit and dollar pricing.
| Feature | Tripo3D P1 | Tripo3D H3.1 | Meshy 6 |
|---|---|---|---|
| Core Focus | Clean low-poly Smart Mesh generation for real-time, game-ready, and web-friendly assets | High-fidelity HD 3D generation for dense geometry, close-up quality, and PBR-ready assets | General-purpose 3D generation with broad text, image, and multi-image workflows |
| PoYo Workflows | Text to 3D, Image to 3D | Text to 3D, Image to 3D, Multiview to 3D | Text to 3D, Image to 3D, Multi-image to 3D |
| Input Strength | Best when a prompt or one reference image should become a clean low-poly asset quickly | Strong when prompt, single-image, or multiview references need higher visual and geometric detail | Flexible prompt, single-image, or multi-reference starts across general asset categories |
| Geometry and Topology | Focused on structured low-poly geometry, with face-limit controls exposed on PoYo | PoYo exposes detailed geometry, quad mesh, face-limit, and texture-quality controls by workflow | PoYo exposes topology, target polycount, remesh, symmetry, pose, and related controls |
| Texture and Materials | Simple no-texture or texture tiers for lightweight, previewable models | No texture, standard texture, and HD texture tiers; PBR-ready outputs when returned | Texture and PBR options, plus texture prompts or texture reference inputs when available |
| Returned Assets | Preview plus model files for text-to-3D or image-to-3D generations | Preview plus model files; texture files are included when selected and returned | Preview plus model files, with texture, rigging, or animation files when returned by the workflow |
| Best Fit | Game props, AR/VR/web assets, lightweight prototypes, and cleaner downstream topology | Hero assets, product visualization, close-up renders, high-detail previews, and 3D printing tests | Broad 3D asset generation where one page should cover prompt, image, and multi-image creation |
Comparison is limited to public model information and workflows currently exposed on PoYo.
How to Use Tripo3D P1 API on PoYo
Step 1: Register & Create API Key
Create a PoYo account and generate your API key from the dashboard.
Create API Key ->
Step 2: Choose Text or Image Input
Select tripo3d-p1-text-to-3d for prompt-based low-poly generation or tripo3d-p1-image-to-3d for single-image reconstruction.
Step 3: Configure Simple P1 Controls
Choose texture on or off, set face limit for the target mesh budget, and add a model seed when repeatability matters.
Step 4: Submit and Retrieve Files
Submit the async task, poll status or provide a callback URL, preview the GLB result in the playground, and download the returned model files.
View Documentation ->
Tripo3D P1 API Pricing: Simple and Affordable
Tripo3D P1 API Pricing on PoYo:
P1 uses a simple texture-based price for both text-to-3D and image-to-3D. Pricing follows the supplied Fal integration billing rules converted at 1 credit = $0.005.
| Workflow | Without Textures | With Textures | Best For |
tripo3d/p1/text-to-3d | 56 credits ($0.28) | 70 credits ($0.35) | Prompt-led low-poly drafts |
tripo3d/p1/image-to-3d | 56 credits ($0.28) | 70 credits ($0.35) | Single-image low-poly starts |
- Same price for P1 text-to-3D and image-to-3D
- Texture off for lower-cost drafts
- Texture on for more complete previewable assets
- Pay per generation with async status checks and callbacks
Add credits and test Tripo3D P1 on PoYo. Top up credits ->
Frequently Asked Questions about Tripo3D P1 API
Which inputs does Tripo3D P1 support on PoYo?
Can I disable textures?
What is face_limit for?
How do I preview the result?
Why Use PoYo for Tripo3D P1 API Access
Simple 3D Controls
Use a focused parameter set for low-poly 3D generation, including texture, face limit, and model seed controls exposed by PoYo.
Affordable Low-Poly Generation
Generate P1 text-to-3D or image-to-3D outputs at 56 credits ($0.28) without textures or 70 credits ($0.35) with textures.
Normalized File Outputs
Returned files are ready for preview, task history, callback handling, and download experiences across the same PoYo workflow.
Two Input Workflows on One Page
Switch between text-to-3D and image-to-3D examples, pricing, and playground controls without moving between separate product pages.